You’re just trying to stay alive for as long as you can. Instead of counting down from ninety seconds, there’s no time limit at all. There’s also a Marathon mode, which features the same basic gameplay but with a twist. String correct finds together and you’ll be rewarded with combo points that climb to spectacular heights, radically improving your score. A lot of the items you’re asked to find come in multiples. If you go too long without finding what you’re looking for, Doodle Find gives you a hint - the object in question gives a cute little wiggle. It may sound wildly simplistic, but let me assure you it can be maddeningly addictive to hunt through the grid, searching for that one item you just can’t seem to lay your eyes on. The more you find, the quicker you play, the higher your score. New objects will then fall into place to replace the old, and you keep going for a minute and a half, finding as many items as you can in that amount of time. When you spot the appropriate object, you tap it. The game gives you a running list of objects to find, which you must do before the timer runs out. You’re presented with a grid of hand-drawn everyday objects, like scissors, dice, pencils, and trees. The object of the game is as simple as they come. You don’t earn more coins by playing.From KlickTock, makers of another favorite of mine, Little Things, comes this clever little no-nonsense title that’s a perfect puzzler to scratch that search-and-find itch: Doodle Find for iPad. You would think the developer would make clear what the in game currency is used for, but I can’t find this anywhere. These coins are available as an in-app purchase, starting at $0.99 per 60 coins and ramping up in price accordingly after that. I have been playing for quite a while and have made a fair few mistakes, but it has never become clear to me what the coins in the game are actually used for. The game will always show you when you have made a mistake, so the only thing you need to do is solve it. As of now, the game holds 100 levels, but the developer promises that it will add more soon. Each level adds more shapes to be filled, and touching more and more other shapes.īefore you know it you will find yourself making small mistakes, and because the game is time-based, you will find yourself restarting levels to get the optimal score every level.Īfter every few levels, an ad will show up, which is easily tapped away by closing it down. This sounds really easy, but you will soon find that the game becomes a real brain teaser. The same color cannot touch itself through one of the preordained borders. The concept is simple: use a set amount of colors to fill different shapes on your screen. Get for free Puzzle Design and Game Mechanics
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